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game.js
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class GameObject {
constructor() {
this.playerId = 'arthur@strikingly.com';
this.sessionId = null;
}
startGame(callback) {
var requestBody = {
playerId: this.playerId,
action: "startGame"
}
this.fetchData(requestBody, (responseData) => {
this.sessionId = responseData.sessionId
if (callback) {
callback(responseData)
}
})
}
giveMeAWord(callback) {
var requestBody = {
sessionId: this.sessionId,
action: "nextWord"
}
this.fetchData(requestBody, callback)
}
makeAGuess(letter, callback) {
var requestBody = {
sessionId: this.sessionId,
action: "guessWord",
guess: letter
}
this.fetchData(requestBody, callback)
}
getYourResult(callback) {
var requestBody = {
sessionId: this.sessionId,
action : "getResult"
}
this.fetchData(requestBody, callback)
}
submitYourResult(callback) {
var requestBody = {
sessionId: this.sessionId,
action : "submitResult"
}
this.fetchData(requestBody, callback)
}
// private
fetchData(requestBody, callback) {
// url
var requestUrl = 'https://strikingly-hangman.herokuapp.com/game/on';
// request
fetch(requestUrl, {
method: 'post',
headers: {
'Accept': 'application/json',
'Content-Type': 'application/json'
},
body: JSON.stringify(requestBody)
})
.then((response) => response.json())
.then((responseData) => {
if (callback) {
callback(responseData);
}
})
}
} // end class GameObject
module.exports = GameObject;