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Copy pathAbstractCreatureDecorator.java
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AbstractCreatureDecorator.java
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package magic;
import java.util.List;
/**
* @author Gruppo 6
*/
public abstract class AbstractCreatureDecorator implements CreatureDecorator {
protected Creature decorated;
@Override
public CreatureDecorator decorate(Creature c) {
decorated=c;
return this;
}
@Override
public Creature removeDecorator(CreatureDecorator d) {
Creature result = this;
if (d==this) {
result = decorated;
decorated = null;
remove();
}
else if (decorated instanceof CreatureDecorator)
decorated=((CreatureDecorator)decorated).removeDecorator(d);
return result;
}
public void tap() { decorated.tap(); }
public void untap() { decorated.untap(); }
public boolean isTapped() { return decorated.isTapped(); }
public boolean canAttack() { return decorated.canAttack(); }
public void attack() { decorated.attack(); }
public boolean canDefend() { return decorated.canDefend(); }
public void defend() { decorated.defend(); }
public int getDamage() { return decorated.getDamage(); }
public void resetDamage() { decorated.resetDamage(); }
public void destroy() { decorated.destroy(); }
public int getPower() { return decorated.getPower(); }
public int getToughness() { return decorated.getToughness(); }
// returns all the effects associated to this creature
public List<Effect> effects() { return decorated.effects(); }
// returns only the effects that can be played currently
// depending on state, e.g., tapped/untapped
public List<Effect> avaliableEffects() { return decorated.avaliableEffects(); }
public void setTopDecorator(DecoratedCreature c) { decorated.setTopDecorator(c); }
public DecoratedCreature getTopDecorator() { return decorated.getTopDecorator(); }
public void inflictDamage(int dmg) { decorated.inflictDamage(dmg); }
public String name() { return decorated.name(); }
public boolean isRemoved() { return decorated==null; }
public void insert() {
if (decorated != null) decorated.insert();
}
public void remove() {
if (decorated != null) decorated.remove();
decorated = null;
}
public boolean isTarget() { return decorated.isTarget(); }
public void accept(GameEntityVisitor v) { decorated.accept(v); }
public String toString() { return decorated.toString(); }
}