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level-Bonus.tscn
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[gd_scene load_steps=6 format=1]
[ext_resource path="res://BGtiles.tres" type="TileSet" id=1]
[ext_resource path="res://walls2.tres" type="TileSet" id=2]
[ext_resource path="res://Exit.tscn" type="PackedScene" id=3]
[ext_resource path="res://Player.tscn" type="PackedScene" id=4]
[ext_resource path="res://enemy.tscn" type="PackedScene" id=5]
[node name="Node2D" type="Node2D"]
[node name="BG" type="TileMap" parent="."]
mode = 0
tile_set = ExtResource( 1 )
cell/size = Vector2( 64, 64 )
cell/quadrant_size = 16
cell/custom_transform = Matrix32( 1, 0, 0, 1, 0, 0 )
cell/half_offset = 2
cell/tile_origin = 0
cell/y_sort = false
collision/use_kinematic = false
collision/friction = 1.0
collision/bounce = 0.0
collision/layers = 1
collision/mask = 1
occluder/light_mask = 1
tile_data = IntArray( -393217, 0, -458752, 0, -458751, 0, -458750, 0, -458749, 0, -458748, 0, -458747, 0, -458746, 0, -458745, 0, -458744, 0, -458743, 0, -458742, 0, -458741, 0, -327681, 0, -393216, 0, -393215, 0, -393214, 0, -393213, 0, -393212, 0, -393211, 0, -393210, 0, -393209, 0, -393208, 0, -393207, 0, -393206, 0, -393205, 0, -262145, 0, -327680, 0, -327679, 0, -327678, 0, -327677, 0, -327676, 0, -327675, 0, -327674, 0, -327673, 0, -327672, 0, -327671, 0, -327670, 0, -327669, 0, -262141, 0, -262140, 0, -262139, 0, -262138, 0, -262137, 0, -262136, 0, -262135, 0, -262134, 0, -262133, 0, -196603, 0, -196602, 0, -196601, 0, -196600, 0, -196599, 0, -196598, 0, -131068, 0, -131067, 0, -131066, 0, -131065, 0, -131064, 0, -131063, 0, -65533, 0, -65532, 0, -65531, 0, -65530, 0, -65529, 0, -65528, 0, 2, 0, 3, 0, 4, 0, 5, 0, 6, 0, 7, 0, 65538, 0, 65539, 0, 65540, 0, 65541, 0, 65542, 0, 131073, 0, 131074, 0, 131075, 0, 131076, 0, 131077, 0, 196608, 0, 196609, 0, 196610, 0, 196611, 0, 196612, 0, 327679, 0, 262144, 0, 262145, 0, 262146, 0, 262147, 0, 262148, 0, 393215, 0, 327680, 0, 327681, 0, 327682, 0, 327683, 0, 327684, 0, 458751, 0, 393216, 0, 393217, 0, 393218, 0, 393219, 0, 393220, 0, 393221, 0, 393222, 0, 393223, 0, 393224, 0, 393225, 0, 393226, 0, 393227, 0, 524287, 0, 458752, 0, 458753, 0, 458754, 0, 458755, 0, 458756, 0, 458757, 0, 458758, 0, 458759, 0, 458760, 0, 458761, 0, 458762, 0, 458763, 0, 458764, 0, 589823, 0, 524288, 0, 524289, 0, 524290, 0, 524291, 0, 524292, 0, 524293, 0, 524294, 0, 524295, 0, 524296, 0, 524297, 0, 524298, 0, 524299, 0 )
[node name="Walls" type="TileMap" parent="."]
mode = 0
tile_set = ExtResource( 2 )
cell/size = Vector2( 64, 64 )
cell/quadrant_size = 16
cell/custom_transform = Matrix32( 1, 0, 0, 1, 0, 0 )
cell/half_offset = 2
cell/tile_origin = 0
cell/y_sort = false
collision/use_kinematic = false
collision/friction = 1.0
collision/bounce = 0.0
collision/layers = 524288
collision/mask = 1
occluder/light_mask = 1
tile_data = IntArray( -458754, 0, -458753, 0, -524288, 0, -524287, 0, -524286, 0, -524285, 0, -524284, 0, -524283, 0, -524282, 0, -524281, 0, -524280, 0, -524279, 0, -524278, 0, -524277, 0, -524276, 0, -393218, 0, -458740, 0, -327682, 0, -393204, 0, -262146, 0, -327668, 0, -196610, 0, -196609, 0, -262144, 0, -262143, 0, -262142, 0, -262141, 0, -262140, 0, -262139, 0, -262132, 0, -196603, 0, -196597, 0, -131068, 0, -131062, 0, -65533, 0, -65527, 0, 2, 0, 8, 0, 65537, 0, 65543, 0, 131072, 0, 131078, 0, 262143, 0, 196613, 0, 327678, 0, 262148, 0, 393214, 0, 327685, 0, 327686, 0, 327687, 0, 327688, 0, 327689, 0, 327690, 0, 327691, 0, 327692, 0, 458750, 0, 393228, 0, 524286, 0, 458764, 0, 589822, 0, 524300, 0, 655358, 0, 655359, 0, 589824, 0, 589825, 0, 589826, 0, 589827, 0, 589828, 0, 589829, 0, 589830, 0, 589831, 0, 589832, 0, 589833, 0, 589834, 0, 589835, 0, 589836, 0 )
[node name="Exit" parent="." instance=ExtResource( 3 )]
transform/pos = Vector2( 548.72, 483.74 )
dest = "res://winning.tscn"
[node name="Player" parent="." instance=ExtResource( 4 )]
transform/pos = Vector2( 249.089, -339.34 )
[node name="Node2D 3" parent="." instance=ExtResource( 5 )]
transform/pos = Vector2( 205.662, 215.039 )
[node name="Node2D" parent="." instance=ExtResource( 5 )]
transform/pos = Vector2( 443.922, -37.6604 )
[node name="Node2D 2" parent="." instance=ExtResource( 5 )]
transform/pos = Vector2( 324.792, 92.2995 )
[node name="Node2D 2 2" parent="." instance=ExtResource( 5 )]
transform/pos = Vector2( 129.852, 301.679 )