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Armor models are duplicates #17

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Makiah opened this issue Feb 8, 2019 · 1 comment
Open

Armor models are duplicates #17

Makiah opened this issue Feb 8, 2019 · 1 comment
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@Makiah
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Makiah commented Feb 8, 2019

This is actually a big issue which I somehow just noticed: all of the models of the armor objects are the exact same model, definitely an issue with the edited MAXscript.

@Makiah Makiah added the bug label Feb 8, 2019
@09williamsad
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This can be fixed by setting the lstFMDL.Selection to the currentExtractedModelIndex at the end of each model loop.

lstFMDL.Selection = (currentExtractedModelIndex + 1) below the clear selection at line 2061 of "BFRES to FBX 2.ms" fixes this.

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