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Releases: ShadowMario/FNF-PsychEngine

0.4.2

05 Oct 00:06
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  • Fixed memory leak on Lua
  • Updated Dialogue sprites
  • Removed Mind Games Mod leftover dialogue sprite
  • Added GF's dialogue sprite
  • Pixel HUD can now be used on other stages
  • Moved some Week 6 files to shared/ (For the change above)
  • Changed how Character groups are handled for easier understanding on Lua
  • Added more variables to notes for Lua
  • Added 2 new note types: "GF Sing" and "No Animation"
  • Minor fixes on Transitions
  • You can now playtest your charts inside the Chart Editor (Press ESC)
  • Added new functions to Lua
  • Fixed freeze when changing characters
  • Other minor fixes

0.4.1

23 Sep 02:15
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  • Mods can now be in individual folders for better organization/avoiding overwriting files

  • New Input System coded by Shubs

  • Fade Transition now is layered over Hud elements

  • Added 22 new functions to Lua

  • Added 3 new hooks to Lua

  • Deprecated 5 Lua functions (Replaced with better variants)

  • Added 10 new variables to Notes

  • Note's "ignoreNote" can now be used to block Opponent hits

  • Changed how Lua Sprites are handled (This allows you to
    put spritesbetween GF and other characters

  • Updated noteMiss on Lua

  • Made debugPrint easier to use

  • Bug fixes related to dialogues

0.4 - Mod Support Update

17 Sep 18:52
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  • Weeks are now in .json files outside of the Source code

  • Dialogue portraits are now in .json files outside of the Source code

  • Dialogues are now in .json files with an easier understandable syntax

  • Story Mode Characters are now in .json files outside of the Source code

  • Added Week Editor

  • Added Menu Character Editor

  • Added Dialogue Portrait Editor

  • Added Dialogue Editor

  • Added basic support to Custom Stages

  • Added a Stage drop down to Chart Editor

  • Added Support to .MP4 Video Cutscenes (by PolybiusProxy)

  • Added Animation Ghosts for Character Editor

  • Added Waveform visualizer to Chart Editor

  • Added support to Events coded in LUA

  • Added support to Note types coded in LUA

  • Added support to change Game Over Character/Sounds on LUA

  • Added Music Fade In/Out functions to LUA

  • Added Debug Print Message function to LUA

  • Added Input/Accuracy changes (by Shubs)

  • Added 2 new Easter eggs

  • Softcoded Roses' BG Freaks expression

  • Made character health icons easier to set up

  • Softcoded Health icons with no antialiasing

  • Fixed Crashes on Character Editor

  • Fixed "Copy Section" button on Chart Editor

  • Other Minor bug fixes

0.3.2 Hotfix

01 Sep 16:57
2b33fc3
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  • Fixed Character Editor not saving health bar colors
  • Fixed Upper Boppers being misplaced on Cocoa/Eggnog
  • Fixed Cars not being shown on Week 4

0.3.2

01 Sep 14:05
c115174
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  • Increased sick note hitbox from 0.033s to 0.041s (25% increase)
  • Health bar is now colorable per character
  • Added health bar color customization to Character Editor
  • Added Middlescroll
  • Added an option to Hide Time Bar
  • Alt Idles can now use danceRight/danceLeft animations while the base Idle uses idle and vice-versa
  • Character Animation Loops aren't hardcoded anymore
  • Adjusted bf-car, mom-car, mom, parents-christmas, monster, monster-christmas and dad for the previous stated change
  • Fixed Custom Characters crashes
  • Added some extra crash preventions
  • Minor bug fixes

0.3.1

23 Aug 17:00
39ebdcb
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  • Added Vocals volume to Chart Editor
  • Added Instrumental volume to Chart Editor
  • Volume buttons is now disabled while typing on Chart/Character Editor
  • Added support to .lua scripts (Currently in Alpha!!)
  • Added Hurt notes to Pixel stages
  • Fixed Note colors not working properly
  • Renamed "Button Mashing" to "Ghost Tapping" and changed how it works
  • Disabled note miss stun
  • Fixed "No miss on Week # on Hard" achievements not checking for difficulty
  • Fixed stutter after the countdown/at the start of a song
  • Other minor bug fixes

0.3

11 Aug 02:04
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0.3
  • Added In-game character Editor
  • Due to the Character Editor, characters aren't hardcoded anymore (Some very specific things are still hardcoded to them though)
  • Added basic mod support (Adding new textures and editting other ones)
  • Removed the need of Polymod
  • Improved Alt Idle animations support
  • Almost all of the BG Sprites are now using BGSprite class instead of FlxSprite (makes it easier to do your own BG stuff too)
  • Added an option to keep loaded data in memory for decreasing next loading times
  • Added support to Note skins
  • Added support to Note Splash skins
  • Added an actual Metronome to Chart Editor
  • Added Hurt notes
  • Added Shake Screen event
  • Added Change Character event
  • Added Botplay
  • Added Button Mashing/Ghost Tapping
  • Improved Custom Fade Transition
  • Main menu scrolls 16% faster
  • Discord RPC now also shows engine version
  • Fully fixed downscroll (yay)
  • Other minor bug fixes
  • Removed more useless Mind Games mod leftovers

0.2.2

02 Aug 03:32
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  • New Difficulties can now be coded in much easier

  • Weeks can now be coded in (slightly) easier

  • Drop Down Menus have been replaced with a custom variant that supports scrolling down with mouse wheel or Up/Down keys

  • ACTUALLY fixed Story mode displaying only 2 songs instead of 3, for real

  • Added Alt Idle Animations support

  • "Play Animation" event now supports BF and GF too

  • Added .fla files to source code

0.2.1

29 Jul 05:46
1fb9c30
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  • Made setting up Weeks easier for noobz

  • Chart Editor Rework

  • Animation Debug Rework

  • DialogueBoxPsych rework + Added support to Center Dialogues (You can use that for GF talking or something, idk

  • Fixed softlock on Story mode menu

  • Fixed broken dialogues on Week 6

  • Fixed crash on Thorns (Story Mode)

  • Fixed Bopeebo "Hey"s being a bit broken on Easy/Normal difficulty

  • Deleted more leftovers from Mind Games mod

0.2

16 Jul 05:31
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0.2
Version 0.2

* (Kind of) Fixed Downscroll
* Changed Note Splash textures to Unofficial ones made by Keoiki
* Added an anti-crash prevention to Health icons
* Removed Mind Games leftover from HealthIcon.hx