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[3.2.0] Research time difference #414

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BeReal86 opened this issue Nov 2, 2020 · 5 comments
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[3.2.0] Research time difference #414

BeReal86 opened this issue Nov 2, 2020 · 5 comments
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Bug Issues that is an error, bug or it is not working as expected Fixed Issues that after being labeled as Bug have been resolved
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@BeReal86
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BeReal86 commented Nov 2, 2020

There are differences in research processes. Universe properties are set the same, but there are differences.

3

XGP Game speed settings
General speed -->Construction Time and Research time
Fleet speed --> Fleet time
Production speed --> Production affects.

Original OGame Game speed settings
Fleet speed --> Fleet time
Economy speed --> Construction Time and Production affects.
Research speed --> Research time

Screenshot_21

x1 Universe
7

@BeReal86 BeReal86 added the Bug Issues that is an error, bug or it is not working as expected label Nov 2, 2020
@jonamix-ar
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jonamix-ar commented Nov 2, 2020

and the research formula changed 2 times

Before to 5.5 version
The current formula is: (Metal + Crystal) / ( X * 1000 * (1 + R) )

X = Uni Speed
R = Addition of Research Lab levels according to your Intergalactic Research Network level

After to 5.5 Versión
What I would add is:

(Metal + Crystal) / ( X * 1000 * (1 + (E * R) )

X = Uni Speed
R = Addition of Research Lab levels according to your Intergalactic Research Network level
E = Number of Expedition slots available

Interpretation:
$time = 3600 * ($cost_metal + $cost_crystal) / (FunctionsLib::readConfig('game_speed') / 2500 * 1000 * (1 + $lablevel));

Watch out, I'm not counting the official technocrat

Reference test in server x4 research speed
1

I created a separate section for Ships and Defense, let's continue from here.
#415

Edit: BeReal

@BeReal86 BeReal86 added this to the v3.2.0 milestone Nov 2, 2020
@LucasKovacs
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@BeReal86 server is not x1, so not valid until you get a server x1 proof

@LucasKovacs LucasKovacs removed this from the v3.2.0 milestone Nov 4, 2020
@BeReal86
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BeReal86 commented Nov 4, 2020

@LucasKovacs

The x1 universe has been tested.

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LucasKovacs added a commit that referenced this issue Nov 4, 2020
@LucasKovacs LucasKovacs added the Fixed Issues that after being labeled as Bug have been resolved label Nov 4, 2020
@LucasKovacs
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@BeReal86 ready for quality

@BeReal86
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BeReal86 commented Nov 4, 2020

x1 Universe Work Fine.

But problems arise when the speed of the Universe increases. the room is due to this. In the original OGame Economy speed is General Speed in our opinion. But the research speed is calculated separately.

XGP Game speed settings

  • General speed -->Construction Time and Research time
  • Fleet speed --> Fleet time
  • Production speed --> Production affects.

Original OGame Game speed settings

  • Economy speed --> Construction Time and Production affects.
  • Fleet speed --> Fleet time
  • Research speed --> Research time

I opened a new ticket and this problem will be continued there.
#416

@BeReal86 BeReal86 added this to the v3.2.0 milestone Nov 4, 2020
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