Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

In the later game stages, the AI self-treatment turns into an endless cycle. #10685

Open
211345082311111 opened this issue Jan 23, 2025 · 0 comments
Labels

Comments

@211345082311111
Copy link

  • Arma 3: 2.18 [stable]
  • CBA: v3.18.1 [stable]
  • ACE3: 3.1.8.1 [stable]

Description:

The AI's self-healing at the later stages of the game goes into an endless loop.

Video example here: https://youtu.be/ZF9QKjyHnyQ

It looks like the action of AI self-healing does not give any result, then the script forces the AI ​​do it again and again, because self-healing has an interval (it repeats every X seconds)
Or maybe the script makes him do the treatment himself over and over again, the AI ​​has no medication?
Either way, the script shouldn't have a loop.

Of the AI-mods, I only use LAMBS Danger, which, as far as I know, does not create any prerequisites for AI self-healing.

Steps to reproduce:
To reproduce the problem, you need to place many opposing AI squads on the map and watch them for a long time. Every time I noticed that this happens in the late stages of the game, when most of the AI squads are destroyed and there are scattered units on the map.

Expected behavior:
Self-treatment of AI should bring results that do not force self-treatment endlessly over and over again

Where did the issue occur?
Singleplayer / Editor (Singleplayer)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

1 participant