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Define GameState #132
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Users should be able to query the game state during any of their turns |
This will be breaking since the existing game state is just preflop, flop etc. |
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136: Improve names r=charleskawczynski a=charleskawczynski This PR: - Changes the game `state` to `stage` (for now). We'll want to add a proper game state (#132) - Add docs to clarify distinction between the player seat number, index, cyclic index and non-cyclic index. This really helps improve readability and simplicity since sometimes we used `id`, `state` `i_circ` (`circle_index`). Next, we can apply similar name improvements to the transactions section. Co-authored-by: Charles Kawczynski <kawczynski.charles@gmail.com>
bors bot
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Jul 18, 2023
136: Improve names r=charleskawczynski a=charleskawczynski This PR: - Changes the game `state` to `stage` (for now). We'll want to add a proper game state (#132) - Add docs to clarify distinction between the player seat number, index, cyclic index and non-cyclic index. This really helps improve readability and simplicity since sometimes we used `id`, `state` `i_circ` (`circle_index`). Next, we can apply similar name improvements to the transactions section. Co-authored-by: Charles Kawczynski <kawczynski.charles@gmail.com>
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We should define something like GameState, which should be lossless in terms of game state information
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