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kalloc.c
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/*
* prxshot module
*
* Copyright (C) 2011 Codestation
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "kalloc.h"
// get a block of memory 64-byte aligned
void *kalloc(SceSize size, const char *name, int *id, int part, int type) {
void *block = NULL;
*id = sceKernelAllocPartitionMemory(part, name, type, size + 63, NULL);
if(*id >= 0)
block = sceKernelGetBlockHeadAddr(*id);
return (void *)(((u32)block + 63) & ~63);
}
inline void kfree(int id) {
sceKernelFreePartitionMemory(id);
}
void *kalloc_volatile() {
void *block;
int size;
return !sceKernelVolatileMemTryLock(0, &block, &size) ? block : NULL;
}
inline void kfree_volatile() {
sceKernelVolatileMemUnlock(0);
}