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CFPlugIn_Factory.h
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/*
* Copyright (c) 2008-2012 Brent Fulgham <bfulgham@gmail.org>. All rights reserved.
*
* This source code is a modified version of the CoreFoundation sources released by Apple Inc. under
* the terms of the APSL version 2.0 (see below).
*
* For information about changes from the original Apple source release can be found by reviewing the
* source control system for the project at https://sourceforge.net/svn/?group_id=246198.
*
* The original license information is as follows:
*
* Copyright (c) 2011 Apple Inc. All rights reserved.
*
* @APPLE_LICENSE_HEADER_START@
*
* This file contains Original Code and/or Modifications of Original Code
* as defined in and that are subject to the Apple Public Source License
* Version 2.0 (the 'License'). You may not use this file except in
* compliance with the License. Please obtain a copy of the License at
* http://www.opensource.apple.com/apsl/ and read it before using this
* file.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
* Please see the License for the specific language governing rights and
* limitations under the License.
*
* @APPLE_LICENSE_HEADER_END@
*/
/* CFPlugIn_Factory.h
Copyright (c) 1999-2011, Apple Inc. All rights reserved.
*/
#if !defined(__COREFOUNDATION_CFPLUGIN_FACTORY__)
#define __COREFOUNDATION_CFPLUGIN_FACTORY__ 1
#include "CFBundle_Internal.h"
CF_EXTERN_C_BEGIN
typedef struct __CFPFactory {
CFAllocatorRef _allocator;
CFUUIDRef _uuid;
Boolean _enabled;
char _padding[3];
SInt32 _instanceCount;
CFPlugInFactoryFunction _func;
CFPlugInRef _plugIn;
CFStringRef _funcName;
CFMutableArrayRef _types;
} _CFPFactory;
extern _CFPFactory *_CFPFactoryCreate(CFAllocatorRef allocator, CFUUIDRef factoryID, CFPlugInFactoryFunction func);
extern _CFPFactory *_CFPFactoryCreateByName(CFAllocatorRef allocator, CFUUIDRef factoryID, CFPlugInRef plugIn, CFStringRef funcName);
extern _CFPFactory *_CFPFactoryFind(CFUUIDRef factoryID, Boolean enabled);
extern CFUUIDRef _CFPFactoryGetFactoryID(_CFPFactory *factory);
extern CFPlugInRef _CFPFactoryGetPlugIn(_CFPFactory *factory);
extern void *_CFPFactoryCreateInstance(CFAllocatorRef allocator, _CFPFactory *factory, CFUUIDRef typeID);
extern void _CFPFactoryDisable(_CFPFactory *factory);
extern Boolean _CFPFactoryIsEnabled(_CFPFactory *factory);
extern void _CFPFactoryFlushFunctionCache(_CFPFactory *factory);
extern void _CFPFactoryAddType(_CFPFactory *factory, CFUUIDRef typeID);
extern void _CFPFactoryRemoveType(_CFPFactory *factory, CFUUIDRef typeID);
extern Boolean _CFPFactorySupportsType(_CFPFactory *factory, CFUUIDRef typeID);
extern CFArrayRef _CFPFactoryFindForType(CFUUIDRef typeID);
/* These methods are called by CFPlugInInstance when an instance is created or destroyed. If a factory's instance count goes to 0 and the factory has been disabled, the factory is destroyed. */
extern void _CFPFactoryAddInstance(_CFPFactory *factory);
extern void _CFPFactoryRemoveInstance(_CFPFactory *factory);
CF_EXTERN_C_END
#endif /* ! __COREFOUNDATION_CFPLUGIN_FACTORY__ */