comments | difficulty | edit_url |
---|---|---|
true |
Medium |
Given a circular linked list, implement an algorithm that returns the node at the beginning of the loop.
Circular linked list: A (corrupt) linked list in which a node's next pointer points to an earlier node, so as to make a loop in the linked list.
Example 1:
Input: head = [3,2,0,-4], pos = 1 Output: tail connects to node index 1
Example 2:
Input: head = [1,2], pos = 0 Output: tail connects to node index 0
Example 3:
Input: head = [1], pos = -1 Output: no cycle
Follow Up:
Can you solve it without using additional space?
We first use the fast and slow pointers to judge whether the linked list has a ring. If there is a ring, the fast and slow pointers will definitely meet, and the meeting node must be in the ring.
If there is no ring, the fast pointer will reach the tail of the linked list first, and return null
directly.
If there is a ring, we then define an answer pointer
Why can this find the entrance node of the ring?
Let's assume that the distance from the head node of the linked list to the entrance of the ring is
Because the speed of the fast pointer is twice that of the slow pointer, it is
That is to say, if we define an answer pointer
The time complexity is
# Definition for singly-linked list.
# class ListNode:
# def __init__(self, x):
# self.val = x
# self.next = None
class Solution:
def detectCycle(self, head: Optional[ListNode]) -> Optional[ListNode]:
fast = slow = head
while fast and fast.next:
slow = slow.next
fast = fast.next.next
if slow == fast:
ans = head
while ans != slow:
ans = ans.next
slow = slow.next
return ans
/**
* Definition for singly-linked list.
* class ListNode {
* int val;
* ListNode next;
* ListNode(int x) {
* val = x;
* next = null;
* }
* }
*/
public class Solution {
public ListNode detectCycle(ListNode head) {
ListNode fast = head, slow = head;
while (fast != null && fast.next != null) {
slow = slow.next;
fast = fast.next.next;
if (slow == fast) {
ListNode ans = head;
while (ans != slow) {
ans = ans.next;
slow = slow.next;
}
return ans;
}
}
return null;
}
}
/**
* Definition for singly-linked list.
* struct ListNode {
* int val;
* ListNode *next;
* ListNode(int x) : val(x), next(NULL) {}
* };
*/
class Solution {
public:
ListNode* detectCycle(ListNode* head) {
ListNode* fast = head;
ListNode* slow = head;
while (fast && fast->next) {
slow = slow->next;
fast = fast->next->next;
if (slow == fast) {
ListNode* ans = head;
while (ans != slow) {
ans = ans->next;
slow = slow->next;
}
return ans;
}
}
return nullptr;
}
};
/**
* Definition for singly-linked list.
* type ListNode struct {
* Val int
* Next *ListNode
* }
*/
func detectCycle(head *ListNode) *ListNode {
fast, slow := head, head
for fast != nil && fast.Next != nil {
slow = slow.Next
fast = fast.Next.Next
if slow == fast {
ans := head
for ans != slow {
ans = ans.Next
slow = slow.Next
}
return ans
}
}
return nil
}
/**
* Definition for singly-linked list.
* class ListNode {
* val: number
* next: ListNode | null
* constructor(val?: number, next?: ListNode | null) {
* this.val = (val===undefined ? 0 : val)
* this.next = (next===undefined ? null : next)
* }
* }
*/
function detectCycle(head: ListNode | null): ListNode | null {
let [slow, fast] = [head, head];
while (fast && fast.next) {
slow = slow.next;
fast = fast.next.next;
if (slow === fast) {
let ans = head;
while (ans !== slow) {
ans = ans.next;
slow = slow.next;
}
return ans;
}
}
return null;
}
/**
* Definition for singly-linked list.
* function ListNode(val) {
* this.val = val;
* this.next = null;
* }
*/
/**
* @param {ListNode} head
* @return {ListNode}
*/
var detectCycle = function (head) {
let [slow, fast] = [head, head];
while (fast && fast.next) {
slow = slow.next;
fast = fast.next.next;
if (slow === fast) {
let ans = head;
while (ans !== slow) {
ans = ans.next;
slow = slow.next;
}
return ans;
}
}
return null;
};
/*
* public class ListNode {
* var val: Int
* var next: ListNode?
* init(_ x: Int) {
* self.val = x
* self.next = nil
* }
* }
*/
class Solution {
func detectCycle(_ head: ListNode?) -> ListNode? {
var slow = head
var fast = head
while fast != nil && fast?.next != nil {
slow = slow?.next
fast = fast?.next?.next
if slow === fast {
var ans = head
while ans !== slow {
ans = ans?.next
slow = slow?.next
}
return ans
}
}
return nil
}
}