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Solver misplacing Muscle Memory #395
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forgot to add algorithm set to eaComplex |
duplicate of #358 |
Tried to fix it in #396 |
I got the same problem today using the beta site. Other than that I think I'm using the standard settings.
And here's another time it happened: |
Made a small pull request that seems to solve this issue. Tried several times in the simulator and it seems to be applying the buff correctly now. |
Required Information
Class:ALC
Level:80
Craftsmanship:2494
Control:2202
CP:459
Recipe Name: Grade 3 Tincture of Strength
Recipe Level:80
Solver Seed: (Look at the top of the Execution Log on the Solver page) N/A, sporadic problem, plus I hit bug report and lost the seed b/c the page changed... now of course I can't get it to do it again... happened twice...
nvm got one. put it in slot 6
Seed: 60150
Expected Behaviour
solver shouldn't put Muscle Memory anywhere but step 1
(Example: Standard Synthesis progress is 42)
Actual Behaviour
Solver will sporadically put muscle memory somewhere from step 3 to 5
(Example: Standard Synthesis progress is 38)
Steps To Reproduce
enter my info, hit solve a few times., had set to cunning craftsman's syrup HQ and blood bouillabaisse HQ
(Example: Buffs, Food, Synthesis Condition, Simulator/Solver Options if different from default)
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