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The matchmaking stats API works well for solo player matchmaking, where the ticket count directly corresponds to the number of matched players. However, for party matchmaking with variable squad sizes, we currently can't determine the total player count since one ticket can represent multiple players. We should enhance the matchmaking stats API to include a separate player count metric.
The text was updated successfully, but these errors were encountered:
The matchmaking stats API works well for solo player matchmaking, where the ticket count directly corresponds to the number of matched players. However, for party matchmaking with variable squad sizes, we currently can't determine the total player count since one ticket can represent multiple players. We should enhance the matchmaking stats API to include a separate player count metric.
The text was updated successfully, but these errors were encountered: