Combat, Hero screen, during a combat, when the player accesses the hero's screen, the creatures still present in the hero's army are not updated #3541
Replies: 12 comments 3 replies
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Hi @LeHerosInconnu , yes, we don't update creatures and we show them as before the battle which might be more useful to know how many troops you lost. |
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That is fine. "0/5" |
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Hi @LeHerosInconnu , could you please explain where exactly "0/15" number should be displayed? |
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Simply at the place where the number is already displayed, in the lower right corner on the creature graphic. |
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Hi, @ihhub & @LeHerosInconnu ! |
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Hello @ihhub and @Branikolog, Also, it is not possible to access the screen of other heroes with the arrows on each side at the bottom of the screen. Of course, the added information about the number of current creatures ("0/", "2/") should be displayed only for the screen of the hero who is currently in combat).
If necessary, I can modify this issue and add another issue for the possibility to access the screens of the other heroes, and one more for the possibility to move the artifacts. |
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What is the purpose of this from practical point of view? |
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Hello @oleg-derevenetz,
Here is the answer I wrote in another issue: :) Hello @ihhub,
You have to ask yourself the question in a different way. ;) Why prevent the user from performing these actions while in this screen? If the user wants to perform these actions, it's because he has the opportunity to do it now. (I discovered this flaw precisely because I wanted to take the opportunity to change the location of the artifacts without having to reopen the screen later.) If the user can't do it, for no good reason in this case, he's going to protest against the GUI because it doesn't work as usual in this screen; and it forces him to reopen the hero's screen to perform the actions he wanted to do. Therefore, it is preferable to let the user change the position of the artifacts, dismiss his creatures, change the formation of his troops, and so on. :) Originally posted by @LeHerosInconnu in #2004 (comment) |
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It is already "doesn't work as usual" because player is not able to move/dismiss troops on this screen (for obvious reasons), so it's obvious that this screen is read only. Not to mention the fact that such ability is not available in original game at all. |
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For actions on troops it's easily understandable, it's during a combat and it couldn't (and shouldn't) be taken into account.
We are here to improve the original game, making fheroes2 the best designed for a fantastic gaming experience. :D |
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@LeHerosInconnu |
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I'm moving this issue into discussion section till we find a proper solution for everyone. |
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In fheroes2, during a combat, when the player accesses the hero's screen, the creatures still present in the hero's army are not updated.
It is the starting army that is displayed.
In fheroes2:
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