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[OpenMW] Handle groundcover plugins #91

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poperigby opened this issue Dec 27, 2024 · 3 comments
Closed

[OpenMW] Handle groundcover plugins #91

poperigby opened this issue Dec 27, 2024 · 3 comments
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enhancement New feature or request

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@poperigby
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Groundcover plugins have a special entry in openmw.cfg like this:

groundcover=example.esp

The can't be enabled as regular plugins, or they won't work correctly.

@limo-app
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Since i do not play OpenMW myself, i lack experience with these plugin types. Am i right in assuming that there is no way to auto detect whether a plugin is a groundcover plugin using LOOT? If so, this would probably have to be handled by offering users the option to tag plugins as groundcover.

@limo-app limo-app added the enhancement New feature or request label Dec 28, 2024
@poperigby
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Yeah, there's no way to tell whether a plugin is supposed to be used for groundcover. It's kind of a nasty situation, but there are plans to do away with groundcover plugins in the future and just use mesh flags.

For now, an option to flag them would be helpful.

@limo-app
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7e184ac added an option to flag plugins as groundcover, among other changes. See my post in #95 (comment)

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