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textbox.lua
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--
-- TextBox widget re-using code from lite's DocView.
--
local core = require "core"
local style = require "core.style"
local translate = require "core.doc.translate"
local Doc = require "core.doc"
local DocView = require "core.docview"
local View = require "core.view"
local Widget = require "libraries.widget"
---@class widget.textbox.SingleLineDoc : core.doc
---@overload fun():widget.textbox.SingleLineDoc
---@field super core.doc
local SingleLineDoc = Doc:extend()
function SingleLineDoc:insert(line, col, text)
SingleLineDoc.super.insert(self, line, col, text:gsub("\n", ""))
end
---@class widget.textbox.TextView : core.docview
---@overload fun():widget.textbox.TextView
---@field super core.docview
local TextView = DocView:extend()
function TextView:new()
TextView.super.new(self, SingleLineDoc())
self.gutter_width = 0
self.hide_lines_gutter = true
self.gutter_text_brightness = 0
self.scrollable = true
self.font = "font"
self.name = View.get_name(self)
self.size.y = 0
self.label = ""
end
function TextView:get_name()
return self.name
end
function TextView:get_scrollable_size()
return 0
end
function TextView:get_text()
return self.doc:get_text(1, 1, 1, math.huge)
end
function TextView:set_text(text, select)
self.doc:remove(1, 1, math.huge, math.huge)
self.doc:text_input(text)
if select then
self.doc:set_selection(math.huge, math.huge, 1, 1)
end
end
function TextView:get_gutter_width()
return self.gutter_width or 0
end
function TextView:get_line_height()
return math.floor(self:get_font():get_height() * 1.2)
end
function TextView:draw_line_gutter(idx, x, y)
if self.hide_lines_gutter then
return
end
TextView.super.draw_line_gutter(self, idx, x, y)
end
function TextView:draw_line_highlight()
-- no-op function to disable this functionality
end
-- Overwrite this function just to disable the core.push_clip_rect
function TextView:draw()
self:draw_background(style.background)
local _, indent_size = self.doc:get_indent_info()
self:get_font():set_tab_size(indent_size)
local minline, maxline = self:get_visible_line_range()
local lh = self:get_line_height()
local x, y = self:get_line_screen_position(minline)
for i = minline, maxline do
self:draw_line_gutter(i, self.position.x, y)
y = y + lh
end
x, y = self:get_line_screen_position(minline)
for i = minline, maxline do
self:draw_line_body(i, x, y)
y = y + lh
end
self:draw_overlay()
self:draw_scrollbar()
end
---@class widget.textbox : widget
---@overload fun(parent?:widget, text?:string, placeholder?:string):widget.textbox
---@field textview widget.textbox.TextView
---@field placeholder string
---@field placeholder_active boolean
local TextBox = Widget:extend()
function TextBox:new(parent, text, placeholder)
TextBox.super.new(self, parent)
self.type_name = "widget.textbox"
self.textview = TextView()
self.textview.name = parent.name
self.size.x = 200 + (style.padding.x * 2)
self.textview.size.x = self.size.x
self.size.y = self:get_font():get_height() + (style.padding.y * 2)
self.placeholder = placeholder or ""
self.placeholder_active = false
-- this widget is for text input
self.input_text = true
self.cursor = "ibeam"
self.active = false
self.drag_select = false
if text ~= "" then
self.textview:set_text(text, select)
else
self.placeholder_active = true
self.textview:set_text(self.placeholder)
end
local this = self
function self.textview.doc:on_text_change()
if not this.placeholder_active then
this:on_change(this:get_text())
end
end
-- more granular listening of text changing events
local doc_raw_insert = self.textview.doc.raw_insert
function self.textview.doc:raw_insert(...)
doc_raw_insert(self, ...)
this:on_text_change("insert", ...)
end
local doc_raw_remove = self.textview.doc.raw_remove
function self.textview.doc:raw_remove(...)
doc_raw_remove(self, ...)
this:on_text_change("remove", ...)
end
end
---@param width integer
function TextBox:set_size(width)
TextBox.super.set_size(
self,
width,
self:get_font():get_height() + (style.padding.y * 2)
)
self.textview.size.x = self.size.x
end
--- Get the text displayed on the textbox.
---@return string
function TextBox:get_text()
if self.placeholder_active then
return ""
end
return self.textview:get_text()
end
--- Set the text displayed on the textbox.
---@param text string
---@param select? boolean
function TextBox:set_text(text, select)
self.textview:set_text(text, select)
end
--
-- Events
--
function TextBox:on_mouse_pressed(button, x, y, clicks)
if TextBox.super.on_mouse_pressed(self, button, x, y, clicks) then
self.textview:on_mouse_pressed(button, x, y, clicks)
local line, col = self.textview:resolve_screen_position(x, y)
self.drag_select = { line = line, col = col }
self.textview.doc:set_selection(line, col, line, col)
if clicks == 2 then
local line1, col1 = translate.start_of_word(self.textview.doc, line, col)
local line2, col2 = translate.end_of_word(self.textview.doc, line1, col1)
self.textview.doc:set_selection(line2, col2, line1, col1)
elseif clicks == 3 then
self.textview.doc:set_selection(1, 1, 1, math.huge)
end
if core.active_view ~= self.textview then
self.textview:on_mouse_released(button, x, y)
end
return true
end
return false
end
function TextBox:on_mouse_released(button, x, y)
if TextBox.super.on_mouse_released(self, button, x, y) then
self.drag_select = false
self.textview:on_mouse_released(button, x, y)
return true
end
return false
end
function TextBox:on_mouse_moved(x, y, dx, dy)
if self.drag_select then
local line, col = self.textview:resolve_screen_position(x, y)
self.textview.doc:set_selection(
self.drag_select.line, self.drag_select.col, line, col
)
end
if TextBox.super.on_mouse_moved(self, x, y, dx, dy) then
if self.active or core.active_view == self.textview then
self.textview:on_mouse_moved(x, y, dx, dy)
end
return true
end
return false
end
function TextBox:activate()
self.hover_border = style.caret
if self.placeholder_active then
self.placeholder_active = false
self:set_text("")
end
self.active = true
core.request_cursor("ibeam")
end
function TextBox:deactivate()
self.hover_border = nil
self.drag_select = false
if self:get_text() == "" then
self.placeholder_active = true
self:set_text(self.placeholder)
end
self.active = false
core.request_cursor("arrow")
end
function TextBox:on_text_input(text)
TextBox.super.on_text_input(self, text)
self.textview:on_text_input(text)
end
---Event fired on any text change event.
---@param action string Can be "insert" or "remove",
---insert arguments (see Doc:raw_insert):
--- line, col, text, undo_stack, time
---remove arguments (see Doc:raw_remove):
--- line1, col1, line2, col2, undo_stack, time
---@diagnostic disable-next-line
function TextBox:on_text_change(action, ...) end
function TextBox:update()
if not TextBox.super.update(self) then return false end
if
self.drag_select
or
(self.active and self:mouse_on_top(self.mouse.x, self.mouse.y))
then
core.request_cursor("ibeam")
end
self.textview:update()
self.size.y = self:get_font():get_height() + (style.padding.y * 2)
return true
end
function TextBox:draw()
if not self:is_visible() then return false end
self.border.color = self.hover_border or style.text
TextBox.super.draw(self)
self.textview.position.x = self.position.x + (style.padding.x / 2)
self.textview.position.y = self.position.y - (style.padding.y/2.5)
self.textview.size.x = self.size.x
self.textview.size.y = self.size.y - (style.padding.y * 2)
core.push_clip_rect(
self.position.x,
self.position.y,
self.size.x,
self.size.y
)
self.textview:draw()
core.pop_clip_rect()
return true
end
return TextBox