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[FEATURE] Add SkImageFilters::RuntimeShader #3137

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kkwpsv opened this issue Jan 9, 2025 · 2 comments
Open
1 task done

[FEATURE] Add SkImageFilters::RuntimeShader #3137

kkwpsv opened this issue Jan 9, 2025 · 2 comments

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@kkwpsv
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kkwpsv commented Jan 9, 2025

Is your feature request related to a problem?

I want to use RuntimeShader to overlay fragment shader effects.

Describe the solution you would like

Exposed SkImageFilters::RuntimeShader in C# like other SKImageFilter.CreateXXX.

Describe alternatives you have considered

None.

Additional context

No response

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If any of the above are duplicates, please consider closing this issue out and adding additional context in the original issue.

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@kkwpsv
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kkwpsv commented Jan 10, 2025

Now SKRuntimeShaderBuilder is implemented in C#.
But SkImageFilters::RuntimeShader in C++ requires a SKRuntimeShaderBuilder parameter.

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