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To help push the development of TypeGPU forward, I would like for us to think about end-user products that could solve a problem, apart from being a tech-demo for TypeGPU.
Things TypeGPU can do that other frameworks/libraries have a harder time with (or cannot do):
Writing shaders in JavaScript
(comparison) Three.js has it, but it more closely resembles connecting nodes than imperative programming.
(comparison) Taichi.js has it, but it ships a parser to the end user, and does not have proper types.
Compute & Render Inter-op
Simulation/general computing/AI inference can be seamlessly connected with visualization.
Ideas:
Wallpaper/Background generator.
Procedural motion graphics, shaders can be edited on the fly (with IntelliSense) and the result can be exported as a set of frames or a video. For use in video backgrounds.
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To help push the development of TypeGPU forward, I would like for us to think about end-user products that could solve a problem, apart from being a tech-demo for TypeGPU.
Things TypeGPU can do that other frameworks/libraries have a harder time with (or cannot do):
Ideas:
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