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connectfour.c
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// Team C
// Andrea Corro, Zachary Hine & Jason Chay
// Instructor: Sonny Li
#include <stdio.h>
#include <math.h>
#include <string.h>
#include <stdlib.h>
char gameboard[6][7] = {
{' ', ' ', ' ', ' ', ' ', ' ', ' '},
{' ', ' ', ' ', ' ', ' ', ' ', ' '},
{' ', ' ', ' ', ' ', ' ', ' ', ' '},
{' ', ' ', ' ', ' ', ' ', ' ', ' '},
{' ', ' ', ' ', ' ', ' ', ' ', ' '},
{' ', ' ', ' ', ' ', ' ', ' ', ' '}
};
int countTurn = 0;
char turn = 'X';
void makeMove(char x[6][7]) {
int col = 0; // column entered
int i = 5;
int valid = 1; // 1: valid move 2: invalid move
printf("\n");
printf("Enter a column number: ");
scanf("%d", &col);
col -= 1;
// checks if the space is empty
while (gameboard[i][col] != ' ' && col < 7 && col >= 0) {
// if not, look at the row above
i--;
if (i < 0) {
valid = 0;
break;
}
}
if (valid == 1 && col < 7 && col >= 0) {
gameboard[i][col] = turn; // makes the move
countTurn++;
} else {
printf("\n");
printf("Invalid move!\n");
printf("Try again.\n");
makeMove(gameboard);
}
if (turn == 'X') {
turn = '0';
} else if (turn == '0') {
turn = 'X';
}
}
// ============================================================================================================
int checkWinner(char x[6][7]) {
int winner = 0;
for (int i = 0; i < 6; i++) {
for (int j = 0; j < 7; j++) {
// checks left/right
if (((x[i][j] == x[i][j+1]) && (x[i][j+1] == x[i][j+2]) && (x[i][j+2] == x[i][j+3]))
&& (x[i][j] == 'X' || x[i][j] == '0')) {
winner = 1;
// printf("left/right\n");
goto end;
}
// checks up/down
if (((x[i][j] == x[i-1][j]) && (x[i-1][j] == x[i-2][j]) && (x[i-2][j] == x[i-3][j]))
&& (x[i][j] == 'X' || x[i][j] == '0')) {
// fixed the bug where x[i][j] == x[i+1][j] && ... wouldn't work (Sonny)
winner = 1;
// printf("up/down\n");
goto end;
}
// checks diagonal -slope
if (((x[i][j] == x[i-1][j-1]) && (x[i-1][j-1] == x[i-2][j-2]) && (x[i-2][j-2] == x[i-3][j-3]))
&& (x[i][j] == 'X'|| x[i][j] == '0')) {
winner = 1;
// printf("diagonal -slope\n");
goto end;
}
// checks diagonal +slope
if (x[i][j] == x[i+1][j-1] && x[i+1][j-1] == x[i+2][j-2] && x[i+2][j-2] == x[i+3][j-3]
&& (x[i][j] == 'X' || x[i][j] == '0') && (j-1) >= 0 && (j-2) >= 0 && (j-3) >= 0
&& (i+1) < 6 && (i+2) < 6 && (i+3) < 6) {
winner = 1;
// printf("diagonal +slope\n");
goto end;
}
}
}
if (countTurn == 42) {
// 42 max turns
winner = 2;
}
end:
return winner;
}
// ============================================================================================================
int main() {
// print the gameboard
while (!checkWinner(gameboard)) {
system("clear");
printf("\n");
for (int i = 0; i < 6; i++) {
for (int j = 0; j < 7; j++) {
printf("| %c ", gameboard[i][j]);
}
printf("|\n-----------------------------\n");
}
printf(" 1 2 3 4 5 6 7\n");
makeMove(gameboard);
printf("%d\n", checkWinner(gameboard));
}
if (checkWinner(gameboard)) {
system("clear");
// prints the gameboard one last time if a winner is present
if (checkWinner(gameboard) == 1) {
printf("~~~~~~~~~~ WINNER! ~~~~~~~~~~\n\n");
}
for (int i = 0; i < 6; i++) {
for (int j = 0; j < 7; j++) {
printf("| %c ", gameboard[i][j]);
}
printf("|\n-----------------------------\n");
}
printf(" 1 2 3 4 5 6 7\n");
}
if (turn == 'X') {
// re-change turns
turn = '0';
} else if (turn == '0') {
turn = 'X';
}
printf("\n");
if (checkWinner(gameboard) == 1) {
printf("Connect four! The winner is %c!\n\n", turn);
} else if (checkWinner(gameboard) == 2) {
printf("It's a draw!\n\n");
}
// else {
//
// printf("%d\n", checkWinner(gameboard));
//
// }
return 0;
}