-
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathExceptionTest.h
928 lines (784 loc) · 19.6 KB
/
ExceptionTest.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
#pragma once
class ExceptionExamples
{
public:
// òðàäèöèîííûé ñïîñîá îáðàáîòêè îøèáîê â ñòèëå ÿçûêà Ñ
static double Divide(double a, double b, bool& error)
{
if (b == 0)
{
error = true;
return 0;
}
return a / b;
}
static void CStyleExceptions()
{
double a, b;
bool error = false;
cout << "Enter a numerator: ";
cin >> a;
cout << "Enter a denominator: ";
cin >> b;
double result = Divide(a, b, error);
if (error)
cout << "Divide by zero!\n";
else
cout << "Result: " << result << "\n";
cout << "CStyleExceptions DONE\n";
}
////////////////////////////////////////////////////////////
class Stack
{
enum { max = 5 };
int mass[max];
int top = 0;
public:
void Push(int number)
{
if (top < max)
mass[top++] = number;
else
throw "Stack overflow!";
// ãåíåðàöèÿ èñêëþ÷åíèé â ñòèëå Ñ++
}
int Pop()
{
if (top > 0)
return mass[--top];
else
throw "Stack is empty!";
}
};
static void CPPStyleExceptions()
{
Stack st;
// st.Pop(); // OOPS!
st.Push(1);
st.Push(2);
st.Push(3);
st.Push(4);
st.Push(5);
// st.Push(6); // OOPS!
cout << "CPPStyleExceptions DONE\n";
}
////////////////////////////////////////////////////////////
static void TryCatchExample()
{
cout << "íà÷àëî ôóíêöèè\n";
// throw 500;
try // âõîä â èñêëþ÷èòåëüíûé áëîê
{
cout << "ñîîáùåíèå äî ãåíåðàöèè èñêëþ÷åíèÿ\n";
throw 404;
cout << "ñîîáùåíèå ïîñëå ãåíåðàöèè èñêëþ÷åíèÿ\n"; // dead code
}
catch (int& value)
{
cout << "áëîê àíàëèçà èñêëþ÷åíèÿ (îáúåêò òèïà int ñî çíà÷åíèåì " << value << ")\n";
}
cout << "êîíåö ôóíêöèè.\n";
cout << "TryCatchExample DONE\n";
}
////////////////////////////////////////////////////////////
static void DivideByZeroException()
{
// http://stackoverflow.com/questions/6121623/catching-exception-divide-by-zero
// http://stackoverflow.com/questions/4747934/c-catch-a-divide-by-zero-error
cout << "íà÷àëî ôóíêöèè\n";
float a, b;
cout << "ââåäèòå 2 ÷èñëà: ";
cin >> a >> b;
try
{
if (b == 0) throw b;
cout << "ðåçóëüòàò: " << a / b << "\n";
}
catch (float& f)
{
cout << "íå íàäî äåëèòü íà íîëü!\n";
}
cout << "êîíåö ôóíêöèè.\n";
cout << "DivideByZeroException DONE\n";
}
////////////////////////////////////////////////////////////
static void HardwareExceptions()
{
// ñòàíäàðòíûå àïïàðàòíûå èñêëþ÷åíèÿ íå ïåðåõâàòûâàþòñÿ!
// https://docs.microsoft.com/ru-ru/cpp/cpp/hardware-exceptions?view=vs-2019
try
{
double a, b;
cout << "Enter a numerator: ";
cin >> a;
cout << "Enter a denominator: ";
cin >> b;
cout << a / b; // èñêëþ÷åíèå íå îòëàâëèâàåòñÿ!
}
catch (...)
{
cout << "Divide by zero!\n";
}
cout << "HardwareExceptions DONE\n";
}
////////////////////////////////////////////////////////////
static void SeveralCatches()
{
// êåò÷åé ìîæåò áûòü íåñêîëüêî!
int size;
int* ar = nullptr;
cout << "óêàæèòå ðàçìåð ìàññèâà: ";
cin >> size;
try
{
if (size < 1 || size > 500)
throw "Error size!";
ar = new int[size];
// ïðîâåðÿåì, âûäåëèëàñü ëè ïàìÿòü
if (!ar)
throw "Error memory!";
cout << "âíåçàïíî...\n";
throw 0;
}
catch (int) // íàçâàíèå ïàðàìåòðà óêàçûâàòü íåîáÿçàòåëüíî
{
cout << "àíàëèç èñêëþ÷åíèÿ, ïðåäñòàâëåííîãî êàê öåëîå ÷èñëî\n";
}
catch (char* message)
{
MessageBoxA(0, message, "Runtime Error", MB_OK | MB_ICONERROR);
}
catch (...) // óíèâåðñàëüíûé êåò÷ äëÿ âñåõ ïåðåõâàòûâàåìûõ èñêëþ÷åíèé
{
cout << "\nSome error!\n\n";
}
cout << "SeveralCatches DONE\n";
}
////////////////////////////////////////////////////////////
static void SeveralCatches2()
{
try
{
int n;
cout << "Enter a number (1 - 4): ";
cin >> n;
switch (n)
{
case 1: throw 10; break;
case 2: throw 5.5; break;
case 3: throw "Error"; break;
case 4: throw 'A'; break;
default: throw true;
}
}
catch (int n)
{
cout << "\nType of exception - int\n";
}
catch (double n)
{
cout << "\nType of exception - double\n";
}
catch (char* s)
{
cout << "\nType of exception - string\n";
}
catch (char n)
{
cout << "\nType of exception - char\n";
}
catch (...)
{
cout << "\nOther type of exception\n";
}
cout << "SeveralCatches2 DONE\n";
}
////////////////////////////////////////////////////////////
static void CheckBattery()
{
SYSTEM_POWER_STATUS status;
GetSystemPowerStatus(&status);
int life = status.BatteryLifePercent;
if (status.ACLineStatus == 1) cout << "Battery Charging\n";
else if (life < 80) throw "Critical Battery Life Percent!";
else if (life < 90) cout << "Battery Low with " << life << "%\n";
else cout << "Battery High with " << life << "%\n";
}
static unsigned long long counter;
static void DoHardWork()
{
for (int i = 0; i < 987654321; i++)
{
counter++;
}
cout << counter << "\n";
}
static void SaveProgress()
{
FILE* f;
fopen_s(&f, "C:\\1\\1.txt", "a+");
fwrite(&counter, sizeof(counter), 1, f);
cout << "successfully saved!\n";
fclose(f);
system("C:/1/1.txt");
}
static void ExceptionInFunction()
{
try
{
while (true)
{
DoHardWork();
CheckBattery();
}
}
catch (char* message)
{
cout << message << "\n";
SaveProgress();
}
cout << "ExceptionInFunction DONE\n";
}
////////////////////////////////////////////////////////////
static void FunctionTryBlock()
{
// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/e9etx778(v=vs.100)?redirectedfrom=MSDN
cout << "FunctionTryBlock DONE\n";
}
////////////////////////////////////////////////////////////
static void ExceptionInDestructor()
{
class Test
{
public:
~Test()
{
cout << "DESTRUCTOR\n";
throw "EXCEPTION";
}
};
try
{
// Test ar; // îê
cout << "Test ar[5]; with exception in destructor...\n";
Test ar[5]; // óïñ!
}
catch (char* message)
{
cout << message << "\n";
}
/*
C++ íå çàïðåùàåò èñïîëüçîâàòü èñêëþ÷åíèÿ â äåñòðóêòîðàõ,
íî ýòî, áåçóñëîâíî, î÷åíü íåæåëàòåëüíàÿ ïðàêòèêà.
Íà òî åñòü ñåðüåçíàÿ ïðè÷èíà. Ðàññìîòðèì ïðèìåð:
class Widget {
public:
...
~Widget() {...} // ïðåäïîëîæèì, çäåñü åñòü èñêëþ÷åíèå
};
void doSomething()
{
std::vector v;
...
} // çäåñü v àâòîìàòè÷åñêè óíè÷òîæàåòñÿ
Êîãäà âåêòîð v óíè÷òîæàåòñÿ, îí îòâå÷àåò çà óíè÷òîæåíèå
âñåõ îáúåêòîâ Widget, êîòîðûå â íåì ñîäåðæàòñÿ.
Ïðåäïîëîæèì, ÷òî v ñîäåðæèò 10 îáúåêòîâ Widget, è âî âðåìÿ
óíè÷òîæåíèÿ ïåðâîãî èç íèõ ãåíåðèðóåòñÿ
èñêëþ÷åíèå. Îñòàëüíûå äåâÿòü îáúåêòîâ Widget òàêæå äîëæíû
áûòü óíè÷òîæåíû (èíà÷å ðåñóðñû, âûäåëåííûå
äëÿ íèõ, áóäóò ïîòåðÿíû), ïîýòîìó íåîáõîäèìî âûçâàòü è èõ
äåñòðóêòîðû. Íî ïðåäñòàâèì, ÷òî â ýòî âðåìÿ
äåñòðóêòîð âòîðîãî îáúåêòà Widget òàêæå ñãåíåðèðóåò èñêëþ÷åíèå.
Òîãäà âîçíèêíåò ñðàçó äâà îäíîâðåìåííî
àêòèâíûõ èñêëþ÷åíèÿ, à ýòî óæå ñëèøêîì ìíîãî äëÿ C++.
 çàâèñèìîñòè îò êîíêðåòíûõ óñëîâèé èñïîëíåíèå
ïðîãðàììû ëèáî áóäåò ïðåðâàíî, ëèáî åå ïîâåäåíèå îêàæåòñÿ
íåîïðåäåë¸ííûì.  ýòîì ïðèìåðå êàê ðàç
èìååò ìåñòî âòîðîé ñëó÷àé. È òàê áóäåò ïðîèñõîäèòü ïðè
èñïîëüçîâàíèè ëþáîãî áèáëèîòå÷íîãî
êîíòåéíåðà (íàïðèìåð, list, set), è äàæå ìàññèâà. È ïðè÷èíà
ýòîé ïðîáëåìû íå â êîíòåéíåðàõ èëè ìàññèâàõ.
Ïðåæäåâðåìåííîå çàâåðøåíèå ïðîãðàììû èëè íåîïðåäåë¸ííîå
ïîâåäåíèå çäåñü ÿâëÿåòñÿ ðåçóëüòàòîì òîãî,
÷òî äåñòðóêòîðû ãåíåðèðóþò èñêëþ÷åíèÿ.
*/
cout << "ExceptionInDestructor DONE\n";
}
////////////////////////////////////////////////////////////
static void ThrowGenerator()
{
try
{
throw "áäûù!";
}
catch (char* message)
{
cout << "â ôóíêöèè ThrowGenerator: " << message << "\n";
throw; // ïåðåäà÷à èñêëþ÷åíèÿ ñëåäóþùåìó catch
}
}
static void ReThrowing()
{
cout << "ñòàðò ôóíêöèè\n";
try
{
ThrowGenerator();
}
catch (char* message)
{
cout << "â ôóíêöèè ReThrowing: " << message << "\n";
// throw;
}
cout << "êîíåö ôóíêöèè\n";
cout << "ReThrowing DONE\n";
/*
ïîëüçà:
1) àíàëèç îøèáêè â êëàññå ðàçðàáîò÷èêà ñ ïîâòîðíîé
ïåðåáðîñêîé â êëèåíòñêèé êîä (ïóñòü êëèåíò òîæå ïîäóìàåò
íàä îøèáêàìè).
2) throw; ïîçâîëÿåò ïîíÿòü, èñêëþ÷åíèå êàêîãî òèïà
ïðèøëî â óíèâåðñàëüíûé êåò÷
*/
}
////////////////////////////////////////////////////////////
static bool KnownException()
{
try
{
throw;
}
catch (const int&)
{
cout << "caught int.\n";
return true;
}
catch (const double&)
{
cout << "caught double.\n";
return true;
}
catch (const char*)
{
cout << "caught char*.\n";
return true;
}
return false;
}
static void ReThrowing2()
{
try
{
throw "oops!";
}
catch (...)
{
if (!KnownException())
{
cerr << "unknown exception...\n";
}
}
cout << "ReThrowing2 DONE\n";
}
////////////////////////////////////////////////////////////
static void CustomExceptions()
{
class Exception
{
protected:
string message;
int code;
public:
Exception()
{
message = "";
}
Exception(string message)
{
this->message = message;
}
virtual void WhatHappened()
{
cout << message << "\n";
}
};
class JobImpossible : public Exception
{
public:
JobImpossible()
{
message = "";
}
JobImpossible(string message) : Exception(message) {}
};
class WorkerIsBusy : public JobImpossible // ðàáîòíèê óæå ÷åì-òî çàíÿò
{
protected:
string finish_working;
string work_description;
public:
WorkerIsBusy()
{
message = "";
}
WorkerIsBusy(string message) : JobImpossible(message) {}
string GetFinishWorking()
{
return finish_working;
}
void SetFinishWorking(string finish_working)
{
this->finish_working = finish_working;
}
string GetWorkDescription()
{
return work_description;
}
void SetWorkDescription(string work_description)
{
this->work_description = work_description;
}
};
class ForceMajor : public JobImpossible // ñëó÷èëîñü ×Ï
{
protected:
double damage;
string forcemajor_description;
public:
ForceMajor()
{
message = "";
}
ForceMajor(string message) : JobImpossible(message) {}
double GetDamage()
{
return damage;
}
void SetDamage(double damage)
{
this->damage = damage;
}
string GetForcemajorDescription()
{
return forcemajor_description;
}
void SetForcemajorDescription(string forcemajor_description) {
this->forcemajor_description = forcemajor_description;
}
};
class ToolsCrush : public JobImpossible // ÷òî-òî ñëîìàëîñü
{
protected:
string toolcrush_description;
public:
ToolsCrush()
{
message = "";
}
ToolsCrush(string message) : JobImpossible(message) {}
string GetToolcrushDescription()
{
return toolcrush_description;
}
void SetToolcrushDescription(string toolcrush_description)
{
this->toolcrush_description = toolcrush_description;
}
};
class Worker
{
private:
bool is_working;
public:
Worker()
{
is_working = false;
}
// http://stackoverflow.com/questions/1055387/throw-keyword-in-functions-signature-c
void Work() throw (WorkerIsBusy, ToolsCrush)
{
if (is_working)
{
throw WorkerIsBusy("ðàáî÷èé çàíÿò!");
}
else
{
if (VerificateTools())
{
is_working = true;
cout << "ðàáî÷èé ðàáîòàåò...\n";
Sleep(1000);
is_working = false;
cout << "ðàáî÷èé çàêîí÷èë ðàáîòó!\n";
// ïîïàäàåì â catch (Exception exc), õîòÿ è íåò êåò÷à äëÿ ForceMajor
// throw ForceMajor("íàøåñòâèå çîìáè!\n");
}
else
{
throw ToolsCrush("ìîëîòîê cëîìàëñÿ!\n");
}
}
}
private:
bool VerificateTools()
{
int k = rand() % 2;
return k != 0 ? true : false;
}
};
Worker Andrew;
try
{
Andrew.Work();
}
catch (ToolsCrush& ex)
{
ex.WhatHappened();
}
catch (WorkerIsBusy& ex)
{
ex.WhatHappened();
}
catch (Exception& ex)
{
ex.WhatHappened();
}
catch (...)
{
cout << "Íå÷òî äðóãîå...";
}
cout << "CustomExceptions DONE\n";
}
////////////////////////////////////////////////////////////
static void PolymorphicException()
{
class Roots
{
protected:
double a, b, c;
public:
Roots(double n, double m, double k)
{
a = n;
b = m;
c = k;
}
virtual void Result() = 0;
};
class NoRoots : public Roots
{
public:
NoRoots(double n, double m, double k) : Roots(n, m, k) { }
virtual void Result()
{
cout << "Equation has no any roots\n";
}
};
class OneRoot : public Roots
{
public:
OneRoot(double n, double m, double k) : Roots(n, m, k) { }
virtual void Result()
{
double x = -b / (2 * a);
cout << "One root: " << x;
}
};
class TwoRoots : public Roots
{
public:
TwoRoots(double n, double m, double k) : Roots(n, m, k) { }
virtual void Result()
{
double d = b * b - 4 * a * c;
double x1 = (-b + sqrt(d)) / (2 * a);
double x2 = (-b - sqrt(d)) / (2 * a);
cout << "X1 = " << x1;
cout << "\nX2 = " << x2;
}
};
double a, b, c;
cout << "Input number: ";
cin >> a >> b >> c;
try
{
double d = b * b - 4 * a * c;
if (d == 0)
throw OneRoot(a, b, c); // <<< öèìåñ
else if (d > 0)
throw TwoRoots(a, b, c);
else
throw NoRoots(a, b, c);
}
catch (Roots& a)
{
a.Result();
}
cout << "PolymorphicException DONE\n";
}
////////////////////////////////////////////////////////////
// headers in Application.h:
// #include <stdexcept> // std::out_of_range
// #include <bitset>
static void StdExcept()
{
// http://www.cplusplus.com/reference/stdexcept/
vector<int> v(10);
try
{
v.at(20) = 100; // vector::at throws an out-of-range
}
catch (const out_of_range& ex)
{
cout << "Out of Range error: " << ex.what() << '\n';
}
try
{
// vector throws a length_error if resized above max_size
v.resize(v.max_size() + 1);
}
catch (const length_error& ex)
{
cout << "Length error: " << ex.what() << '\n';
}
try
{
// bitset constructor throws an invalid_argument if initialized
// with a string containing characters other than 0 and 1
bitset<5> mybitset(string("01234"));
}
catch (const invalid_argument& ex)
{
cout << "Invalid argument: " << ex.what() << '\n';
}
cout << "StdExcept DONE\n";
}
////////////////////////////////////////////////////////////
static void WhereIsFinally()
{
// http://programmers.stackexchange.com/questions/197562/why-is-there-no-finally-construct-in-c
// Because C++ supports an alternative that is almost
// always better: The "resource acquisition is
// initialization" technique. The basic idea is to
// represent a resource by a local object, so that the
// local object's destructor will release the resource.
// That way, the programmer cannot forget to release
// the resource.
// It's really just a matter of understanding the
// philosophy and idioms of C++. Take your example of
// an operation that opens a database connection on
// a persistent class and has to make sure that it
// closes that connection if an exception is thrown.
// This is a matter of exception safety and applies to
// any language with exceptions (C++, C#, Delphi...).
// In a language that uses try / finally, the code
// might look something like this:
/*
database.Open();
try {
database.DoRiskyOperation();
}
finally {
database.Close();
} */
// Simple and straightforward.There are, however,
// a few disadvantages:
// 1) If the language doesn't have deterministic
// destructors, I always have to write the finally
// block, otherwise I leak resources.
// 2) If DoRiskyOperation is more than a single method
// call and if I have some processing to do in the
// try block - then the Close operation can end up
// being a decent bit away from the Open operation.
// I can't write my cleanup right next to my acquisition.
// 3) If I have several resources that need to be
// acquired then freed in an exception - safe manner,
// I can end up with several layers deep of
// try / finally blocks.
// The C++ approach would look like this :
// ScopedDatabaseConnection scoped_connection(database);
// database.DoRiskyOperation();
// This completely solves all of the disadvantages
// of the finally approach. It has a couple of
// disadvantages of its own, but they're relatively minor:
// - There's a good chance you need to write the
// ScopedDatabaseConnection class yourself. However,
// it's a very simple implementation - only 4 or 5 lines of code.
// - It involves creating an extra local variable -
// which you're apparently not a fan of, based on
// your comment about "constantly creating and destroying
// classes to rely on their destructors to clean up your
// mess is very poor" - but a good compiler will
// optimize out any of the extra work that an extra
// local variable involves. Good C++ design relies
// a lot on these sorts of optimizations.
// Personally, considering these advantages and disadvantages,
// I find RAII a much preferable technique to finally.
// Your mileage may vary.
// Finally, because RAII is such a well - established
// idiom in C++, and to relieve developers of some
// of the burden of writing numerous Scoped... classes,
// there are libraries like ScopeGuardand Boost.ScopeExit
// that facilitate this sort of deterministic cleanup.
// ïðî RAII :
// https://ru.wikipedia.org/wiki/%D0%9F%D0%BE%D0%BB%D1%83%D1%87%D0%B5%D0%BD%D0%B8%D0%B5_%D1%80%D0%B5%D1%81%D1%83%D1%80%D1%81%D0%B0_%D0%B5%D1%81%D1%82%D1%8C_%D0%B8%D0%BD%D0%B8%D1%86%D0%B8%D0%B0%D0%BB%D0%B8%D0%B7%D0%B0%D1%86%D0%B8%D1%8F
// Ïîëó÷åíèå ðåñóðñà åñòü èíèöèàëèçàöèÿ (Resource Acquisition Is Initialization(RAII))
// ïðîãðàììíàÿ èäèîìà îáúåêòíî-îðèåíòèðîâàííîãî ïðîãðàììèðîâàíèÿ,
// ñìûñë êîòîðîé çàêëþ÷àåòñÿ â òîì, ÷òî ñ ïîìîùüþ òåõ
// èëè èíûõ ïðîãðàììíûõ ìåõàíèçìîâ ïîëó÷åíèå íåêîòîðîãî
// ðåñóðñà íåðàçðûâíî ñîâìåùàåòñÿ ñ èíèöèàëèçàöèåé,
// à îñâîáîæäåíèå ñ óíè÷òîæåíèåì îáúåêòà.
// Òèïè÷íûì (õîòÿ è íå åäèíñòâåííûì) ñïîñîáîì ðåàëèçàöèè
// ÿâëÿåòñÿ îðãàíèçàöèÿ ïîëó÷åíèÿ äîñòóïà ê ðåñóðñó
// â êîíñòðóêòîðå, à îñâîáîæäåíèÿ â äåñòðóêòîðå
// ñîîòâåòñòâóþùåãî êëàññà. Ïîñêîëüêó äåñòðóêòîð
// àâòîìàòè÷åñêîé ïåðåìåííîé âûçûâàåòñÿ ïðè âûõîäå å¸
// èç îáëàñòè âèäèìîñòè, òî ðåñóðñ ãàðàíòèðîâàííî
// îñâîáîæäàåòñÿ ïðè óíè÷òîæåíèè ïåðåìåííîé. Ýòî
// ñïðàâåäëèâî è â ñèòóàöèÿõ, â êîòîðûõ âîçíèêàþò
// èñêëþ÷åíèÿ. Ýòî äåëàåò RAII êëþ÷åâîé êîíöåïöèåé äëÿ
// íàïèñàíèÿ áåçîïàñíîãî ïðè èñêëþ÷åíèÿõ êîäà â ÿçûêàõ
// ïðîãðàììèðîâàíèÿ, ãäå êîíñòðóêòîðû è äåñòðóêòîðû
// àâòîìàòè÷åñêèõ îáúåêòîâ âûçûâàþòñÿ àâòîìàòè÷åñêè,
// ïðåæäå âñåãî â C++.
// è âîîáùå, â óïðàâëÿåìîì C++ __finally åñòü :)
// http://architecturenet.ru/net%203/Index0.html
// https://msdn.microsoft.com/en-us/library/9xtt5hxz.aspx
cout << "WhereIsFinally DONE\n";
}
////////////////////////////////////////////////////////////
static void SamuraiPrinciple()
{
// http://sergeyteplyakov.blogspot.com/2011/09/blog-post_13.html
}
////////////////////////////////////////////////////////////
static void UseNewOrNot()
{
// https://stackoverflow.com/questions/6801796/c-throwing-exceptions-use-new-or-not
cout << "UseNewOrNot DONE\n";
}
////////////////////////////////////////////////////////////
static void Test()
{
CStyleExceptions();
// CPPStyleExceptions();
// TryCatchExample();
// DivideByZeroException();
// HardwareExceptions();
// SeveralCatches();
// SeveralCatches2();
// ExceptionInFunction();
// FunctionTryBlock();
// ExceptionInDestructor();
// ReThrowing();
// ReThrowing2();
// CustomExceptions();
// PolymorphicException();
// StdExcept();
// WhereIsFinally();
// SamuraiPrinciple();
// UseNewOrNot();
}
};
unsigned long long ExceptionExamples::counter;
// ExceptionExamples::Test();