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qtkix.h
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#ifndef QTKIX_H
#define QTKIX_H
#include <QMainWindow>
#include "gui_board.h"
namespace Ui {
class qtkix;
}
class qtkix : public QMainWindow
{
Q_OBJECT
public:
Gui_Board *board;
int can_move ;
int shape;
QPixmap pix;
explicit qtkix(QWidget *parent = 0);
void undo();
void auto_undo();
void new_game();
void flip(int move);
void search();
void draw();
void check_whos_turn();
void turn90();
void mirrorx();
~qtkix();
protected:
bool eventFilter(QObject *someOb, QEvent *ev);
private slots:
void on_pushButton_clicked();
void on_pushButton_2_clicked();
void on_pushButton_3_clicked();
void on_pushButton_4_clicked();
void on_pushButton_5_clicked();
void on_pushButton_6_clicked();
void on_checkBox_clicked();
private:
Ui::qtkix *ui;
};
#endif // QTKIX_H