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Allow .unitypackage dependencies to be installed from the Unity Asset Store #15

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kibiz0r opened this issue Dec 18, 2015 · 0 comments

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@kibiz0r
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kibiz0r commented Dec 18, 2015

Maintaining dependencies purchased through the Asset Store can be a real pain, and the best solution I have in the short term is to manually check for updates and re-package them as Nuget/Paket packages that are hosted privately.

That's an okay solution, but it's a real pain and cuts out a lot of the potential usefulness of using Paket in the first place.

I would like to be able to specify a dependency that lives on the Asset Store, and use semver to constrain it, and be able to automatically update when new matching versions come out.

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