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- Whitted Ray Tracing
- Unidirectional Path Tracing
- Unidirectional Path Tracing with Next Event Estimation
- Bidirectional Path Tracing
- Photon Mapping
- Progressive Photon Mapping
- AOV Rendering
- Ambient Occlusion
- World-Space Normal Map
- UVs Map
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- BVH (equal, SAH)
- K-d Tree (SAH)
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- Absorber
- Lambertian Diffuse
- Specular Reflection
- Specular Transmission
- Specular Dielectric
- Modified Phong
- Mixed
- Microfacet (conductor)
- NDF: Beckmann, GGX, Blinn-Phong
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- Sphere
- Triangle
- Rectangle
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- Point Light
- Area Light (rectangle)
- Environment Light (with importance sampling)
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- Constant
- Checkerboard
- Image
- supported type: gray, rgb
- sample mode: nearest
- UV wrap mode: clamp, repeat
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- Perspective Pinhole
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- Random
- Stratified
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- Box
- Cone
- Gaussian
- Mitchell