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Describe the bug
Sample effects do not work in 2022.3.18 with URP 14.0.10.
Every frame render produces the following error:
You can only call cameraColorTarget inside the scope of a ScriptableRenderPass. Otherwise the pipeline camera target texture might have not been created or might have already been disposed.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
To Reproduce
Steps to reproduce the behavior:
Create a default URP scene, add Volume.
Add Custom Post Process
Add Invert to "After Post Process" list, and add to the global volme in the scene.
Expected behavior
The sample effects should work.
Desktop
OS: Windows 11
Unity Version: 2022.3.18f1
Version: 2.0.0
The text was updated successfully, but these errors were encountered:
Describe the bug
Sample effects do not work in 2022.3.18 with URP 14.0.10.
Every frame render produces the following error:
To Reproduce
Steps to reproduce the behavior:
Expected behavior
The sample effects should work.
Desktop
The text was updated successfully, but these errors were encountered: