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Feature Request: Mines/Explosives module #133

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CreepPork opened this issue Aug 25, 2019 · 9 comments
Open

Feature Request: Mines/Explosives module #133

CreepPork opened this issue Aug 25, 2019 · 9 comments
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@CreepPork
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Is your feature request related to a problem?
Mines and explosives are cumbersome to find in the object tree.

Solution you'd like:
A simple module to place a singular mine/explosive or a minefield.

Additional context:
From Achilles

@CreepPork CreepPork added the feature Adds a new feature label Aug 25, 2019
@mharis001
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A module to create a minefield already exists .

@CreepPork
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Still, the point stands to place a single explosive or multiple in a joined interface.

@mharis001
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Is placing individual ones such a hassle though - they are Things > Explosives and Things > Mines. You wouldn't be able to ctrl + click to place many at a time, regardless, this is a simple thing to add for those that may find it useful.

@CreepPork
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It isn't a big deal but I'd prefer it being under one roof and simple to manage via the module. Then I don't have to clear my search tree of objects or waste time looking for it under things.

Under pressure, it's easier to use the module.

@CreepPork
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And that CTRL + Click isn't a big deal, I can just copy the first explosive, paste it and move it where I need it.

@neilzar
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neilzar commented Aug 26, 2019

I don't really care for a module to place single mines. I always search for it.

@CreepPork
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Searching is quite slow if you have a lot of entities in the tree and I personally don't like the enter to search thing.

@neilzar
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neilzar commented Aug 27, 2019

That is where we are polar opposites, I guess.

@CreepPork
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Just a matter of taste :D

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