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Feature Request: Contact DLC Object Attributes #96

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Radiumio opened this issue Aug 4, 2019 · 2 comments
Open

Feature Request: Contact DLC Object Attributes #96

Radiumio opened this issue Aug 4, 2019 · 2 comments
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@Radiumio
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Radiumio commented Aug 4, 2019

With the release of Contact, there are a lot of new objects like Rugged Tables, Multi-computers, solar panels, portable lights, server racks, cargo platforms and more. A lot of these objects have new Eden attributes that allow you to...

  • Open drawers on tables and cabinets
  • Remove wings on tables, add lids
  • Yaw and pitch solar panels
  • Yaw, pitch and extend portable lights. Double or quad lights allow individual controls for each light.
  • Cargo platforms can remove their panels or flip them down.
  • Server racks have toggleable LED lights, or can be extended/removed from their casing.

If these were accessible in Zeus somehow, it would make it much better to play around with these objects in different combinations, and would allow the Zeus to tell stories with no words or make a camp just feel a bit more immersive.

@CreepPork CreepPork added the feature Adds a new feature label Aug 4, 2019
@CreepPork
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I guess the best way to go around doing this would be double-clicking the object to open a dialog and then handle different objects there. A module would take up valuable space and clutter the module tree.

@mharis001
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#154 will make this a lot more feasible to implement as it will be much easier to add attributes (especially those specific to a certain object type).

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