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With the release of Contact, there are a lot of new objects like Rugged Tables, Multi-computers, solar panels, portable lights, server racks, cargo platforms and more. A lot of these objects have new Eden attributes that allow you to...
Open drawers on tables and cabinets
Remove wings on tables, add lids
Yaw and pitch solar panels
Yaw, pitch and extend portable lights. Double or quad lights allow individual controls for each light.
Cargo platforms can remove their panels or flip them down.
Server racks have toggleable LED lights, or can be extended/removed from their casing.
If these were accessible in Zeus somehow, it would make it much better to play around with these objects in different combinations, and would allow the Zeus to tell stories with no words or make a camp just feel a bit more immersive.
The text was updated successfully, but these errors were encountered:
I guess the best way to go around doing this would be double-clicking the object to open a dialog and then handle different objects there. A module would take up valuable space and clutter the module tree.
With the release of Contact, there are a lot of new objects like Rugged Tables, Multi-computers, solar panels, portable lights, server racks, cargo platforms and more. A lot of these objects have new Eden attributes that allow you to...
If these were accessible in Zeus somehow, it would make it much better to play around with these objects in different combinations, and would allow the Zeus to tell stories with no words or make a camp just feel a bit more immersive.
The text was updated successfully, but these errors were encountered: