Beta v1.7.0-beta.2
Pre-release
Pre-release
ILikePlayingGames
released this
12 Mar 01:37
·
75 commits
to main
since this release
New Features
- Add error screen when an essential file fails to load
- Asynchronous data file fetching
Changes
- Separate the salvage and collected essences counter to avoid conflicts in the future (@iHDeveloper)
- Reduce amount of copy-pasted stuff in DataUtils
- Load config and data files in pre-init instead of post
- Change default developer mode key to Lmenu for macOS (@RayDeeUx)
- Make dev mode setting persist across restarts
- Add dev mode toggle in general settings
- Separate show Skyblock item ID feature from dev mode
- Add a toggle for leather backpack opening sound
- Name loggers by fully qualified class names to enable filtering
- Cut down on unnecessary logger instantiations
- Adjust a few error messages
- Remove ServerGuiConsole appender from log config since we don't need it
Bug Fixes
- Fix some features still running when disabled
- Dragon tracker
- Slayer tracker
- Rain timer
- Fetchur display
- Fix crash due to pressing keys on file loading error screen
- Fix crashes due to missing online data checks
- Fix chroma methods running when player is not on Skyblock
- Fix crash due to logger thread safety on splash screen
- Preliminary fix for map offset (does not work in all cases) (@My-Name-Is-Jeff)
- Fix the dungeons check (@My-Name-Is-Jeff)
- Fix crash if shader didn't load (@My-Name-Is-Jeff)
- Fix game freeze when loading data files gets stuck
- Fix color code symbol showing in spirit sceptre display (@NopoTheGamer)
- Fix Salvage essence regex not detecting a number with more than one digit (@iHDeveloper)
- Fix string not found error spam
- Fix leather backpack opening sound conflicting with default Skyblock backpack opening sound
- Fix some warnings
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