Welcome to my Game Development repository! Here, you'll find projects and resources that showcase my work with Unity, Godot, web development, and Python. Iโm passionate about creating engaging games, learning new technologies, and continuously improving my development skills.
This repository includes:
- Game projects in Unity & Godot
- Web development projects (Frontend & Backend)
- Python-based scripts and tools for game dev
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Project 1: [Unity Game Title]
- Description: A short description of the Unity project, the game mechanics, and what was learned.
- Features: List of features such as physics, AI, or multiplayer.
- Technologies used: Unity, C#
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Project 2: [Unity Game Title]
- Description: Another Unity-based game project, its mechanics, and design.
- Features: Include aspects like particle systems, camera control, etc.
- Technologies used: Unity, C#
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Project 1: [Godot Game Title]
- Description: Brief overview of the game and the platform.
- Features: Godot-specific features like GDScript, 2D/3D gameplay, etc.
- Technologies used: Godot, GDScript
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Project 2: [Godot Game Title]
- Description: Another game built in Godot, discussing the story, gameplay, and mechanics.
- Features: Mention any advanced features like pathfinding, animation trees, etc.
- Technologies used: Godot, GDScript
I have experience creating dynamic web applications using various frontend and backend technologies.
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Project 1: [Web Project Title]
- Description: A short description of the web app, its functionality, and use cases.
- Features: Responsive design, interactive UI, APIs, etc.
- Technologies used: HTML, CSS, JavaScript (React, Vue), Node.js, Express
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Project 2: [Web Project Title]
- Description: Another web project, highlighting server-side logic, APIs, or database interaction.
- Features: Authentication, CRUD operations, etc.
- Technologies used: Python (Flask/Django), PostgreSQL, API integration
- Game Dev Tools: Python scripts for procedural generation, asset management, or game data analytics.
- Data Analysis: Python-based tools for analyzing game metrics or optimizing performance.
- Game Engines: Unity, Godot, Unreal Engine (optional)
- Programming Languages: C#, GDScript, Python, JavaScript (Node.js)
- Web Technologies: HTML, CSS, JavaScript, React, Node.js, Flask
- Other: Git, GitHub, Docker