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Simple Code (Delphi style)
kuko0411 edited this page Jan 5, 2013
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6 revisions
import gui, pygame #import the library
screen = gui.screen.Screen ((1000, 1000)) #Get the drawing surface
class Button1(gui.button.Button): #define new button
def __init__ (self): #Python method called on creating
gui.button.Button.__init__ (self, parent = None) #Call parent constructor
self.topleft = (20, 50) #move the button on right place
self.size = (200, 420)
self.caption = "Do something"
def onMouseButtonUp (self, event): #define what happens on click
self.caption = "Done something"
button1 = Button1() #construct the button
gui.loop() #run the gui