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Pull requests: Unity-Technologies/com.unity.netcode.gameobjects
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fix: nested NetworkTransforms with different authority settings
#3209
opened Jan 17, 2025 by
NoelStephensUnity
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Draft
fix: distribute parented children distributing with root parent
#3203
opened Jan 14, 2025 by
NoelStephensUnity
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Draft
chore: Add action to auto update labels on comments
port:2.x-needed
This issue needs to be ported to 2.X branch
#3194
opened Jan 8, 2025 by
EmandM
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fix: networkvariablebase not being reinitialized if networkobject persists between sessions
#3181
opened Dec 18, 2024 by
NoelStephensUnity
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fix: duplicate scene added to scenes in build list
#3180
opened Dec 18, 2024 by
NoelStephensUnity
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Draft
chore: distributed authority integration testing
#3044
opened Sep 4, 2024 by
NoelStephensUnity
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Draft
feat: Single player hosting in WebGL using RPC
Tracking
Has been added to tracking
#3035
opened Aug 27, 2024 by
BenHamrick
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fix: provide alternate tick registration method
#3022
opened Aug 21, 2024 by
NoelStephensUnity
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Draft
feat: Added built-in serialization for UnityEngine.Pose (#2675)
#2677
opened Aug 25, 2023 by
PitouGames
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feat(NetworkManager): expose methods for clientId to transportId mappings
#2668
opened Aug 20, 2023 by
patrickexe
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fix: avoid throwing exception when using NetworkList without a NetworkManager (#2539)
#2540
opened Apr 30, 2023 by
PitouGames
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refactor(NetworkPrefabHandler): reduce effort cognitive for understand this
#2443
opened Mar 9, 2023 by
MarcusViniciusSS
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