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A project about the implementation of multiple game programming patterns within Unreal Engine 5

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Yunxiang-Li/Unreal5_GameProgrammingPatterns

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Unreal5_GameProgrammingPatterns

standard-readme compliant

The implementation of multiple game programming patterns within Unreal Engine 5. You can check screenshots/GIFs and more information about this project from my personal portfolio website.

Table of Contents

Overview

This project include several Unreal projects about the implementation of multiple game programming patterns, inspired by the book Game Programming Patterns and Game Development Patterns with Unreal Engine 5: Build maintainable and scalable systems with C++ and Blueprint.

Install

I use Unreal5.2.1 and JetBrains Rider for this project under Windows 10 environment.
Unreal download
JetBrains Rider download

Usage

  1. Download this repo, open(or zip and open) the Unreal5_GameProgrammingPatterns folder.

  2. Double click related uproject file within each project folder.

  3. Let the Unreal Game Engine rebuild the demo.

Structure

Details of each project are explain within each project's Readme file.

  1. HelloPatterns Pure Blueprints project, contains 3 examples about how to optimize certain Blueprints to increase performance.

Maintainers

@Yunxiang-Li.

License

MIT license

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A project about the implementation of multiple game programming patterns within Unreal Engine 5

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