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The minimum supported Unity version is now 2018.4.x instead of 2018.3.x
New attributes
Layer - You can select a Unity layer. Similar to Scene, Tag, InputAxis and AnimatorParam attributes
Improvements
Added support for short, ushort, uint, ulong, Vector2Int, Vector3Int, RectInt for [ShowNativeProperty] and [ShowNonSerializedField]
MinMaxSlider can be applied to Vector2Int
MinValue and MaxValue validators can be applied to Vector2, Vector3, Vector4, Vector2Int, Vector3Int
ShowIf/HideIf/EnableIf/DisableIf now support enum value as a condition
Fixes
ce8eaf2 (#180) - ReadOnly is now a meta attribute so it can be combined with other drawer attributes
3944fec (#185) - fixed a bug where scriptable objects with the Expandable attribute become corrupted when the user selects multiple game objects with the same MonoBehaviour
6e24ead (#207) - fixed a bug where Decorator Drawers are not affected by ShowIf/HideIf/EnableIf/DisableIf attributes
dcae7a6 (#209) - fixed a bug where multi-selection of objects with a dropdown overwrites all values to be the value of the last object selected
325696f (#213) - fixed a bug where Dropdown doesn't save first value by default
faa02a1 (#222) - fixed a bug where ProgressBar wasn't working with integers
da9c670 - fixed a bug where the labels of nested curves when using the CurveRange attribute where invisible