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Fixed bugs
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siddharthroy12 committed Oct 3, 2021
1 parent a168536 commit 45da462
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Showing 2 changed files with 10 additions and 8 deletions.
2 changes: 1 addition & 1 deletion CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ file(GLOB_RECURSE APP_SOURCES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} src/*.c)
add_executable(${CMAKE_PROJECT_NAME} ${APP_SOURCES})
target_link_libraries(${CMAKE_PROJECT_NAME} raylib)

target_compile_definitions(${CMAKE_PROJECT_NAME} PUBLIC GAME_VERSION="2.1")
target_compile_definitions(${CMAKE_PROJECT_NAME} PUBLIC GAME_VERSION="2.2")

target_compile_definitions(${CMAKE_PROJECT_NAME} PUBLIC ASSETS_PATH="${CMAKE_CURRENT_SOURCE_DIR}/assets/") # Set the asset path macro to the absolute path on the dev machine
#target_compile_definitions(${CMAKE_PROJECT_NAME} PUBLIC ASSETS_PATH="assets/") # Set the asset path macro in release more
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16 changes: 9 additions & 7 deletions src/main.c
Original file line number Diff line number Diff line change
Expand Up @@ -21,11 +21,10 @@ static void change_scene(scene *scn) {

int main(void) {
SetTraceLogLevel(LOG_NONE);
SetWindowState(FLAG_MSAA_4X_HINT | FLAG_VSYNC_HINT);
InitWindow(GetMonitorWidth(0), GetMonitorHeight(0), "Kosmos");
SetWindowState(FLAG_WINDOW_RESIZABLE);
SetConfigFlags(FLAG_MSAA_4X_HINT | FLAG_VSYNC_HINT | FLAG_FULLSCREEN_MODE);
InitWindow(0, 0, "Kosmos");
InitAudioDevice();
ToggleFullscreen();
//ToggleFullscreen();

click_sound = LoadSound(ASSETS_PATH"audio/toggle_002.ogg");

Expand All @@ -45,9 +44,12 @@ int main(void) {
scene_will_change = false;
}

if (IsKeyPressed(KEY_F11)) {
ToggleFullscreen();
}
// if (IsKeyPressed(KEY_F11)) {
// if (!IsWindowFullscreen())
// SetWindowState(FLAG_WINDOW_MAXIMIZED);

// ToggleFullscreen();
// }
}

current_scene.exit_fn();
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