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* (Add) Tool: Layer Re-Height - Allow change layer height * (Add) Setting: Gap closing default iterations * (Add) Setting: Noise removal default iterations * (Add) Setting: Repair layers and islands by default * (Add) Setting: Remove empty layers by default * (Add) Setting: Repair resin traps by default * (Change) Setting: "Reset to Defaults" changed to "Reset All Settings" * (Fix) CWS: Lack of ';' on GCode was preventing printer from printing
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,25 @@ | ||
| ||
namespace UVtools.Core.Operations | ||
{ | ||
public sealed class OperationLayerReHeight | ||
{ | ||
public bool IsMultiply { get; } | ||
public bool IsDivision => !IsMultiply; | ||
public byte Modifier { get; } | ||
public decimal LayerHeight { get; } | ||
public uint LayerCount { get; } | ||
|
||
public OperationLayerReHeight(bool isMultiply, byte modifier, decimal layerHeight, uint layerCount) | ||
{ | ||
IsMultiply = isMultiply; | ||
Modifier = modifier; | ||
LayerHeight = layerHeight; | ||
LayerCount = layerCount; | ||
} | ||
|
||
public override string ToString() | ||
{ | ||
return (IsMultiply ? 'x' : '÷') +$" {Modifier} → {LayerCount} layers at {LayerHeight}mm"; | ||
} | ||
} | ||
} |
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