Skybox rotation issue #16628
Labels
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
Milestone
Bevy version
0.15.0
[Optional] Relevant system information
What you did
Set the
Skybox
rotation
field to something other thanQuat::IDENTITY
. In my case I set it toQuat::from_rotation_y(-45.0_f32.to_radians())
to align my skybox's sun with the directional light.What went wrong
The skybox is not rendering correctly (the video shows the behavior)
Additional information
Workaround: Rotate the skybox texture itself
Video: https://github.com/user-attachments/assets/c8e1ab6d-ebde-475c-8298-0ac7e81abd62
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