Implement the trait Ease
for Isometry3d
#17539
Labels
A-Animation
Make things move and change over time
A-Math
Fundamental domain-agnostic mathematical operations
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
What problem does this solve or what need does it fill?
Being able to do something like:
What solution would you like?
Making
Isometry3d
struct implementEase
. (Not sure what else is needed to make the above code work?)What alternative(s) have you considered?
Creating a curve singularly for both
Vec3
andQuat
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